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Videogames & learning, tesol italy nov 2009 from Ajarn Donald's English Language Services 1. VIDEOGAMESThe Learning Revolution Implications for EFL TESOL Italy Conference November 2009 2. Who are we? Media and videogame experts. Co-founders of the first fully entertainment-focused TEFL companyNBC Vivendi GamesUniversal Interactive CNNI Play Apple Sierra on-line 3. Video GamesA Planetary Success 4. The World’s Fastest-Growing Entertainment Segment $55 billion in annual retail sales 100m + games consoles sold every year 600m console games will be sold this year 55 million people play online games 5. More importantly, videogames are now…Colonizing the familyliving room…..and impacting totallynew areas of our lives. 6. New trends: social Network Games A single Facebook game can attract 60m + users/ month 7. New trends: iPhone Games20,000 new games titles published in just 16 months 8. WHY are videogames so popular? 9. BECAUSE our brains like videogames! 10....

101 Great Sites for Social Studies Class

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Many teachers have yet to fully embrace the potential for the Internet to transform the social studies curriculum. Whether your class is named History, Government, Civics , Economics or Psychology, there is a great wealth of material available online that will engage your students. We’ve assembled just a smattering of the best of it here. Related articles Rebooting Civic Education with Sandra Day O'Connor (forbes.com) A guide to curriculum mapping (f2fph.wordpress.com) Richard Dreyfuss: Improving Civic Education (backtwobasics.wordpress.com) How to prepare the next generation (schoolsofthought.blogs.cnn.com)